"volumnTo" method in zigoengine
[ 2007-02-10 12:57:33 | Author: liuhuan ]
Thank Andrew for this: http://www.mosessupposes.com/Fuse/forum/comments.php?DiscussionID=133
By driverjase:
Create a class named Sound2.as and add the following code:All this does is extend the Sound object with volume getter/setters so that you can use it as a property with ZigoEngine.
Now in a flash movie add the following and make sure to change the "sound.mp3" to one of your sound files:
By driverjase:
Create a class named Sound2.as and add the following code:
Quote
class Sound2 extends Sound { function Sound2 (target:Object) { super(target); } public function get volume ():Number { return this.getVolume(); } public function set volume (v:Number):Void { trace ("volume: " + v); this.setVolume(v); }}
Now in a flash movie add the following and make sure to change the "sound.mp3" to one of your sound files:
Quote
import com.mosesSupposes.fuse.*;import Sound2;ZigoEngine.register(PennerEasing);var snd:Sound2 = new Sound2(this);snd.loadSound("sound.mp3", true);snd.setVolume(0);ZigoEngine.doTween(snd, 'volume', 100, 5, 'easeOutBounce');
Comments Feed: http://www.liuhuan.com/blog/feed.asp?q=comment&id=707
There is no comment on this article.
You can't post comment on this article.