PV3d: Star Sky
[ 2009-08-16 09:55:47 | Author: liuhuan ]
star disperse algorithm:
star.x = Math.sin(radian) * radius;
star.y = Math.floor(Math.random() * diameter);
star.z = Math.cos(radian) * radius;
star.y = Math.floor(Math.random() * diameter);
star.z = Math.cos(radian) * radius;
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